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  ___ / / ___ ____/ ___ _______   / / / ( _ )
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/___/_//_\_,_/\_,_/\__/_/ /___/   /_/(_\___/ 
                                                                                        
# LITE shaders version 4.8

Original creator: Javier Garduño
Links:
https://www.planetminecraft.com/mod/makeup-ultra-fast-shader
https://www.curseforge.com/minecraft/customization/makeup-ultra-fast-shader
https://github.com/javiergcim/MakeUpUltraFast

Modfied and translated by @EntokitoDezonze

Changelog:

- Thanks to tasxatzial and ediortiz for beta testing this version.

# OVERVIEW:
- This version adds Upscale by FSR, as well as fixing bugs and tweaking some features.

# New Feature! - AMD FSR
- Adjusts the resolution that the shader is rendered.
- Reducing quality can greatly improve performance, especially in 4K.
- A low-resolution image is reconstructed with FSR 1.0.
- Artifacts and jagged edges are expected.

# New language! - Spanish
- Translated by ediortiz. Thanks!
- Translation is available in Latin American and European Spanish.

# General changes:
- Image quality is improved when using Smart TAA.
- Sun/moon reflections are now square, and the circular style is optional. To adjust it, go to Basic -> Sun Reflection.
- The "PS1-Like" option now literally renders on lower resolution, improving performance.
- Small color changes on Vanilla clouds and the End portal.
- Sea pickles does not wave anymore.
- Small color changes on Vanilla clouds and the End portal.
- Sea pickles does not wave anymore.
- Blocky clouds now has better quality by default (very low performance impact).

# Bugfixes:
- Fixed compilation failure when using Distant Horizons (again.)
- Fixed the pinkish aspect on white, gray, and black glass.
- Fixed emerald ore with some dark pixels when Glowing ores was enabled.
- Fixed FULLBRIGHT mode not working.

Version code: LT48

Based in MakeUp Ultrafast 9.3h

Olá de Entokito :) 